Illustration & Visual Narrative | Task 1: Exercises
Rio Sato / 0360530
1. LECTURES
Week 1 - Briefing Module Information
Introduction to the module, assignments, and Exercise 1. We are to first start sketching our character ideas in preparation for week 2.
- Task 1: Exercises Continuous 20%
- Task 2: Composition Continuous 20%
- Task 3: Sequential Art Continuous 20%
Week 2 - No Lecture
Week 3 - Character Design Basics
Introduction to Character Design. We were taught the stylization of character design, which are shapes, color, emphasis, contrast, harmony, expression/poses, and also what makes a good character design. Stylization gives a unique look to the character and makes them stand out, be memorable and iconic, and easy to digest.
Shapes can show stability. It creates impressions. A combination of shapes can create interesting designs. For example, Mike from "Monster's Inc.", has a circle shape, and in Sully, he has a square shape. Furthermore, exaggeration of proportions or visual elements creates emphasis on the character design.
Week 4 - Chiaroscuro
Mr. Hafiz explained about the chiaroscuro. Chiaroscuro refers to the use of light and dark to create the illusion of three-dimensional volume on a flat surface.
An Artistic Lighting choice to:
- Increase dramatic tension
- Create sensational effect
- Pull your Attention to a subject in an intense way
- Create a tasteful composition of negative vs positive spaces
| Fig. 1.2 Positive and Negative Space |
Week 5 - No Lecture
Week 6 - No Lecture
2. TUTORIAL
Week 2 - The Pen Tool
- Click on the canvas to create anchor points, and Each click will create a straight-line segment
- Click and drag to create curved lines by adjusting the direction handles of the anchor points
- Continue clicking and dragging to create your own desired shape
- To close a shape, either click on the initial anchor point or simply hover over it until a small circle appears next to the pen cursor, indicating closure
Week 3 - Vormator Challenge
| Fig. 2.2 The Zerk Shape |
Week 4 - Chiaroscuro Challenge
Week 5 - Pokemon card
3. PRACTICAL
Vormator Challenge
- Can rotate, flip, and duplicate the shapes, but must use all of them in their design
- Skewing or free transforming is not permitted
- They can also add, subtract, intersect, and group elements as needed.
- Color use is unrestricted, allowing for custom color schemes, gradients, fills, strokes, filters, and effects like drop shadows
| Fig. 3.1 Shapes |
I used every piece that was provided to me to complete the character. The colors symbolize nighttime and pajamas, and the geometric theme is triangle and star shapes. The character has a drowsy face. Details are listed in Fig. 3.3.
Research
Process Work
Final Outcome
Task: Pokemon Card
- Design a composition that effectively uses foreground, midground, and background to tell a soft narrative about your character.
- Create a Pokemon card layout featuring your character, including its name, powers, and ability ratings.
- Write a brief description of your Pokemon, explaining its abilities and characteristics.
Research
Fig. 3.7 Process Work
Final Outcome

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